I have finished the majority of the editable terrain features so here is an updated version. Here is how it works:
In the test_3d.smp (the map file) there is a tag called ‘node’, this node specifies the x, y, z coords and the size of the node, if you want more nodes, just add them here
In game to enable edit mode open console (~) and type editmode, you should see some green rings around all the nodes.
To move a node on the horizontal plane, just left click and drag it.
To raise or lower a node, hold down left shift and then left click and drag.
To adjust the size of a node, hold down left control then left click and drag.
Be aware that the larger a node you edit, the longer this will take the game to process which could cause some very large frame rate drops, be wary.
You can download Alpha 8: here
Here are some images of the updated terrain engine:



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