I have been making some adjustments to world size considering that when the game camera is only 50m above the ground, being able to show a 20x20km world was a little pointless, so I shrunk the world, the camera now stays a fixed height above the terrain (scroll wheel to adjust up or down) This give the smaller terrain the same huge feeling as the large terrain while getting in closer. I also adjust the quality of the world so that the terrain outside the playable area has a low quality while the terrain inside has 4x the detail. I have also been making some assets for the game in an attempt to see how it would look with various objects and I think it came out really well.
I need to do a little bit of work on the trees to make sure they still look full of leaves from all angles but from this viewpoint they give a very nice bordering to the valley.
Please do leave comments about what can be done to improve the look of the game, I do need to know what people think.

No comments:
Post a Comment